

However, even with punishments in place for griefing, and making the prospect of killing players who aren't interested in PvP difficult, there are always those players that enjoy making the gameplay experience worse for others. Since the early days of the game, Fallout 76 players have dealt with griefers, an unfortunate part about the open connectivity that Bethesda has attempted to mitigate from the beginning.

Of course, this consistent threat does also lead to one of the biggest downfalls of Fallout 76, and one of the reasons why the MMO aspect should be left behind for the next game. Enemy placements and Fallout 76's designed encounters quickly becomes the least of a players' concern when the threat of an opposing player looms around every corner of the expansive map. On top of giving players smarter back-up by grabbing a friend to roam around with, it also eliminates the isolating effect that comes from exploring the series' various wastelands alone.Ĭouple this camaraderie of either friends or random party members with the thrill of finding other players randomly on the map, and the open world suddenly becomes that much more alive. When it comes to the multiplayer capabilities in Fallout 76, that is where the majority of the praise from the fanbase for the game continues to come from. This multiplayer takes the companion feature that previously let the player gear up an NPC with the best weapons in Fallout as an immortal bodyguard, and replaces it with another player.
